Visual Dev

A range of artwork I have produced for problem solving in game development both at Uni and my own personal projects. Once I have carried out initial drafts and notes, I get to work designing ideas in the greatest visual presentation possible using an assortment of techniques both traditionally and digitally.


Check out my Artstation page for more of my work plus detail on my methods and processes.

Storyboard I made at University for our Yr 3 Final Major Project game Crimson Kingdom.

Sequence Panel I made to help our game designer implement the timings of an animation for our Yr 3 Final Major Project game Crimson Kingdom.

Environment concepts from University for a game project set in Italy during the Second World War.

Check out my Artstation page or visit my Uni Blog for more of my work from University.

Using Format